I’m finished!!! Finally, after almost a month, I finished the Konomi scenario in To Heart 2! I never thought I would.
Anyway, my big hurdle was really the language barrier. Not being able to read the Japanese text, I rely and listen closely at what the voice overs are saying in their dialogue. Technically so many details may be wrong in the entirety of the feature, but as a whole all the things that happened in the scenario gives Konomi her necessary character development.
We see her as a fun, klutzy girl who seems always positive but has her share of down times too. She definitely loves her onee-san Tamaki. She is also somewhat superstitious, and likes to buy and give Takaki some charms and stuff like that. She’s definitely a girl, and seeing her cry after her junior school graduation develops her characteristics of vulnerability as a girl. And of course, her “eheee~” habit makes her as cute-sounding as she is cute-looking.
Of course, the other characters which had their share of character development in this scenario are the siblings Yuji and Tamaki. They are very comic siblings. How they punch each other with words or rather physically ups the comic humor a bit in the game. And Yuji serves as the crossover king, citing references to many of the other Leaf games including no less than the first To Heart.
Which brings me to this subject, a possible major flaw in the structure of To Heart 2. How come that all those girls do not remotely know each other? I know that Yuma and Manaka are friends, but that’s just about it. Other than that, no rapport is seen between the other girls. Why is that? I would have wanted some kind of love triangle plot, or some petty fight issues between the girls. I haven’t played the original To Heart game, but why do the To Heart girls know each other in both anime series? In fact, they know each other too well you’d think they’re friends already. Is this an anime-only thing? Will we see rapport among the To Heart 2 characters when the anime arrives? I’ll have to see about that. In any case, it is sad that the To Heart 2 girls have little or no relation to each other in this game.
That said, it really seems to be a straight-forward game. Follow one girl, discard the rest. But if you stray away from her scenario, you get the generic bad ending. Seemingly as simple as that. I guess what really matters here is the story rather than the gameplay. You could see yourself idling away with not pushing any buttons for a period of time, since the choices and place directions are few and far between. It isn’t too hard to stray away from a girl’s scenario either. Just pick the choices that attune to the character, and also go to places where you can possibly meet her. To Heart 2 is an easy game.
On to the technical aspects. For a visual novel or bishoujo game, the event CG is rather good. Only in rare instances did I see the character drawings to be inconsistent. If I’m right, there are a total of 227 event CGs in the game. Character and background CGs blend along well. There are a few special graphical effects seen though, like zooming in the characters, but there are lots of screen fading styles employed (if anyone is ever interested in those). The music is great too. Just recently I realized that many tracks in To Heart 2 are actually revivals or remixes of To Heart PSE tracks! This recreates even more the original To Heart feel, but unfortunately I have a “heard first” tendency, so I rather like the To Heart 2 versions more.
By the way, I am playing the Playstation 2 version of To Heart 2. Actually, there will be a PC port of the game soon, possibly featuring new characters and scenarios to the game. I’m thinking that I may update some parts of this project to include some new events in the PC Konomi scenario in the game, if they will exist (and if I get the game of course).
My many thanks to the people who supported this project. To the people to posted a comment, and also to the game players I (annoyed) asked to help me on this project. Thank you very much!
Well, until the anime or the PC version comes, I officially declare this project… COMPLETE!